GOT-WIC Game

The information contained within this blog is for Game of Thrones Winter is Coming Game

Tuesday, June 25, 2019

Outside Buildings


THE BUILDINGS IN THE FIELDS



Completing main campaign quests allows you to construct buildings outside your city wall.  There are several areas that you will have to fight with your commanders and troops in order for you to take control of the fields.



There are five different production buildings that you need to build to provide resources for to support your city.  The fields brake down into two very different groups.  The first are four of your resource builds which are as follows:

  • Farmland - Grain
  • Quarry - Stone
  • Mine - Ore
  • Lumberyard - Wood
The second group is a mixture of resources and stuff for your troops: 



  • Army Tents - For building Troops
  • Field Hospital - For Injured Troops
  • Mints - Gold for Healing and Various types of Buildings


First Plots of Land 



The first plots you will free up from attacks on the outside will give you the option of the first group of buildings, there will be 5 different land plots.  At this point you will want to build one of each of the 4 resources the 5th plot is up to you to decide.  From this point on you will have two more areas that will contain these buildings. There is a total of 17 plots for these resources, so the remaining 12 you can decide how and what you want to build.

You will need to build at least one of each for they are also tied to upgrading another build as follows:


  1. To upgrade your Wall you will have to upgrade your Mine to the level of your castle 
  2. To upgrade your Hospital you will have to upgrade your Lumberyard to the level of your castle.
  3. To upgrade your Barracks, Rookery, Embassy or your Army Tent you will have to upgrade your Quarry to the level of your castle.
  4. To upgrade your Mint you will have to upgrade your Farmland to the level of your castle



NOTE:  Farmland -  If it wasn't for the need to have one farmland to up your Hospitals there would be no use for the one you have to build.

  

This game is very different then other war games that you may have played where troops are involved.  Generally if your troops don't have food they will die.  


That is not how this game works. Your troops will eat you out of house and home till you have nothing left but they will never die. 

 

You do need grain for your builds but this happens two ways.  All the chests and rewards  you get start piling up in your inventory.  Of all the resources in your inventory your grain is always the highest. 

 

You still want to farm for some for two reasons:  1st their is a daily reward for bringing in 10,000 grain.  2nd when you finally get to the Merchant Ship you can gather the resources and trade them for the ones on sale they will then go into your inventory.  This way you can replenish your inventory. With resources and Speed ups.


But I repeat Only 1 Farm is needed.  I didn't believe this when I first started and created several all having to be pulled down for there was no way to feed the troops my hour production could not handle the food needed.



Second Plots of Land



The group of plots you gain after the battle is for the second group.  Here you will have to make a decision between mints, hospitals, and army tents. There are a total of 16 plots that you will have for this group.  Each build offer different aspects as listed below: 

Hospital Tents - hospital tents are an extension of your normal hospital.  Like the hospital at level 25 hold up to 40,000 beds and a 5% health buff, this is the same for the smaller ones in the field.  This is important to know when you think about how many troops you will be building for this game.  It is important to have hospital beds for the over flow that cannot fit in the shelter so if you get hit they end up in the hospital and not all dead.

Army Tents - army tents are an extension of your barracks.  Like your barracks there is a limit of the number of troops that you can train in a single time.  Each army tent allows you to train more.  The barracks at level 25 allows you to train 5,000 troops at a time it also will give you a 10% defense buff.  Each army tent built to level 25 allows you to build 5,000 more troops. 

Mints - While gold cannot be saved when your warehouse is under 25 that all changes when it turns 25.  Gold is important for building your troops and healing them.  But more important you get a Training Speed bonus for each mint that you have.  Cutting down troop training time a lot.  Plus it gives you a 2% attack buff at level 25.  While gold is important to build with before you reach 25 you cannot protect it so it stands to reason that it will get taken every time you get hit but you still get the Troop Training Speed.


Below is the recommended builds for the Hospital Tents, Army Tents, and Mints according to your Castle Level that I had found in my hunt for information:

1.  Castle Levels 1-16:    Army Tents (3)     Hospital Tents (1)      Mints (12)     Total:  16
2.  Castle Levels 17-24:  Army Tents (1)     Hospital Tents (6)      Mints (9)       Total:  16
3.  Castle Level 25:         Army  Tents (10)  Hospital Tents (12)    Mints (2-4)    Total:  26


As you can see that last row for level 25 Castle is not even possible considering there are only 16 plots to build on.  I am thinking that it should be Army Tent (1)  Hospital Tent (12) Mints (3) this would give you the 16 total.


NOTE:  This is what I have done -  Army Tent (1), Mints (6), Hospital Tents (9)  Total:16   *This set up will change as my Army Grows. * 

My reasoning is that the hospitals are the most important. They preserve the lives of my troops and grant them the health buffs, the larger my army grows the more hospitals will be needed.  

Mints are important but come in second of importance.  I do like the training speed and the added gold, but if you have to pick mint or hospital, protection for the built troops should always comes first.  

Army tents are not as important to me.  I do not like large troop training builds.  I like to have them built small (1000) and quickly.  This way if I need to speed them up to build another type it doesn't take much to do so.  Plus I like going after the rewards building every type of troop every day.  Building 1000 troops at a time roughly takes 8 hours or less depending on the hospitals.  


No matter what you build you can change your mind and destroy the building by using the (-) button down on the left side when opening up the build.  This will take time depending on the level of you've build.  But then you can rebuild what you need.




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