ATTACKING REBEL CAMPS
Attacking a rebel camp is more then just going out and finding one, then sending a bunch of troops. There are things as a player you will need to take into consideration before you decide to pull people into a rally and possibly have your alliance mates lose their troops too.
In this article we will talk about several of the factors to keep in mind when attacking a rebel camp. But first lets take a look at the camps.
Out in the world view you will see Rebel Camps sprinkled through out the kingdom ranging from level 1 - 5. At first you might think that little people go after the lower levels, and that as you get higher you can go after the higher numbers. But, that would be a wrong thought, it might apply towards the groups but here we are talking about the camps. So one of the first things you want to do is click on the camp and read some of the information concerning the camp itself.
Out in the world view you will see Rebel Camps sprinkled through out the kingdom ranging from level 1 - 5. At first you might think that little people go after the lower levels, and that as you get higher you can go after the higher numbers. But, that would be a wrong thought, it might apply towards the groups but here we are talking about the camps. So one of the first things you want to do is click on the camp and read some of the information concerning the camp itself.
As you can see there is information to be had just by clicking on the camp. At the top it will tell you the Level of the Camp in this case it is level 1. Under that you will see the Rating of the camp. This is a very important number, for technically you will want to know your own rating with your troops to know if you can take it down.
Now wait you might say, others can help. Others can help and will help provided that they are not sitting out camping for resources, or that the rating amount is something that you along with them are capable of doing. Factors to consider when joining a Rally or Creating a Rally:
- What is the Rating for the Camp?
- If it is just you and the person creating the rally do you have enough rating power to take it?
- How far away is the person who started the rally?
- How long of a wait is the rally?
- What types of troops are you up against? Are there Elites,Veterans, Lights or even Royals. You need to know!
- What are the wall fortifications?
Now wait a minute you might be wondering how am I to know what is inside the camp? If you look at the picture you will see it will tell you a few other things. First in green is the amount of time this camp has left till it refreshes this is important to know before venturing on to take down the camp. The numbers beneath is actually the cords for the camp. This allows a person to know how far away they are from the camp. Beneath the numbers is the button Scout.
More troops could have been saved if a person would just take time to scout and see what is within the camp. When you press the scouting button you will immediately be given a screen about the cost. You have so many seconds to decide to continue or clicking the button it will take the gold from your account. With that you will see a loan rider take off from your castle and go to the camp. This happens quickly.
When the scout returns there will be a report with in your mail. It is also important to know that scouting or rallying against rebel camps will not activate fervor, which means you will not lose your truce or bubble if you do so.
By clicking on your Mail and Report this is what the scouting report looks like. Opening the report will give you more information:
First if you wish to share this report with the Alliance there is a share icon at the top to the left of the delete icon. On this report you will first see the cords, and then the Spoils. Each camp gives different level crates to be auction off by the merchant in your castle. The higher the camp the better level the box. By hovering your mouse over the box you will see what level it is.
Under that it will tell you the commanders that are involved with this battle if you look close you can determine what type of commanders they are, knowing this will let you know what kind of commander buffs they may be using.
Under the commanders is the list of fortifications and how many. Knowing what type of fortifications they are using tells you what type of troops they will hit. To find out what each hits you can click on your own wall and there you will find that answer.
Falling Rocks - Rocks will hit Infantry
Wooden Spikes - Spikes take out Calvary
Sentry Towers - Towers will hit Spear-man
Beneath the fortifications is Defense Army in this camp we are looking at a total of 310,000. They even go as far as listing what type of troops they are.
This is very helpful if you want to send the troops that counter the type that are there. There is a mixture of Veterans and Lights of Infantry, Spear Man, Bowman. To send the counters you would do the following:
Infantry - Counter Spear-man
Spear-man - Counter Calvary
Calvary - Counter Infantry
Bowman - Counter All
Now what generally happens is that people will just send out whatever troops they have available at the time. For the lower rating camps this really doesn't matter. But as you start doing higher camps you will want to pay attention to the details.
Although you can see that Infantry is not needed to fight the troops if you send them they will get killed by the fortifications and bowman at the wall. Remember, rocks will hit them but will not hit other troops so if you want to decrease your Infantry go ahead and send them.
Understand what you are battling and how it effects your troops is important. This is how all battles work within the game. First the whole objective of the battle is like that of the night king taking down the wall.
When you attack the Camp what you really are attacking is the Wall, putting the defenses of the wall to work. So all the commanders, troops and fortifications are doing one thing, stopping your attempts to take down the wall. This is very much the same when people attack your castle. Durability of the wall helps with its Defense this camp the wall is 1,403.
Morality is one of the things that can causes you to fail or win a battle. If you are mixing a lot of lower troops into a battle that has higher troops, when the lower troops die quick they will lower morality of the remaining troops. When the Morality goes to zero the rest of the troops retreat and your battle ends.
After looking at your report you need to look at who is on in the alliance and ask in chat if anyone wants to do a Rebel Camp. Not everybody who is listed on is actually sitting at their PC they just might be letting their game run to help with the building.
You will need at least 2 players to attack a rebel camp. This means you and another player. If you are doing a big camp you will need more. This also means you need to know how many troops can fit in your banner hall. The lower the level your banner hall, the fewer troops you can send from your castle and the fewer alliance members can help you.
To increase your Bannermen Hall, you will first need to increase your Embassy, and as always they can only go as high as your castle.
There are generally casualties of battle, some will be sent to your hospital others will meet their deaths of the field of battle. So you will want your hospitals to be high enough to take care of the wounded.
Now we covered almost every thing you need to know before you call for a rally but I will give you one last piece of advice:
- Every Rebel Camp is different even if it is the same level as the one you just did. Be sure to check the Rating.
- The Camps can range from a couple 100,000 troops to 1,000,000's of troops. Send a Scout.
- The lower Level 1 will use Lights and work their way up to Royals at Level 4 and 5, which even most people with Level 25 Castles cannot do.
It is very likely that the camp your attacking is not something you can win. Four things you can do:
*Follow the advice they write in chat.*
*Move Closer to the Group You Should Already Be Closer*
*Pick A Camp with a Lower Rating.*
*Ask in Chat, if anyone is able to do one.*
err what? you say they have infantry so bring spearman, they have spearman so bring cavalry ..um..yes? you sure?
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